We are excited to announce that Arch Linux is entering into a direct collaboration with Valve. Valve is generously providing backing for two critical projects that will have a huge impact on our distribution: a build service infrastructure and a secure signing enclave. By supporting work on a freelance basis for these topics, Valve enables us to work on them without being limited solely by the free time of our volunteers.

This opportunity allows us to address some of the biggest outstanding challenges we have been facing for a while. The collaboration will speed-up the progress that would otherwise take much longer for us to achieve, and will ultimately unblock us from finally pursuing some of our planned endeavors. We are incredibly grateful for Valve to make this possible and for their explicit commitment to help and support Arch Linux.

These projects will follow our usual development and consensus-building workflows. [RFCs] will be created for any wide-ranging changes. Discussions on this mailing list as well as issue, milestone and epic planning in our GitLab will provide transparency and insight into the work. We believe this collaboration will greatly benefit Arch Linux, and are looking forward to share further development on this mailing list as work progresses.

  • Earth Walker@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 year ago

    Using OSS in your product and giving the OSS devs resources to improve their software, instead of trying to take over their project? Did Valve not get the memo that big tech companies are supposed to be evil?? Oh right, they have a monopoly on video game distribution and all of their products rely on DRM.

    • woelkchen@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      they have a monopoly on video game distribution

      People who claim that Valve has a monopoly on PC games are already wrong but you claim that they have a monopoly on video game distribution in general is outrageously false. The 2022 overall video game revenue was a bit over US$180Bn. The PC game revenue was US$45Bn. In 2023, all of Steam was responsible for US$8.6Bn in revenue. The biggest PC games (Fortnite, Minecraft, Roblox) aren’t even on Steam and neither are any console or phone games.

      Criticize Valve for actual things to criticize them for. Don’t spread misinformation.

    • rtxn@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      FOSS purists are too busy malding over systemd, and Steam being proprietary DRM, and games being closed-source.

      • kubica@fedia.io
        link
        fedilink
        arrow-up
        0
        ·
        1 year ago

        Leaving the others aside, the last one is quite unsurprising considering the meaning of the acronym…

  • henfredemars@infosec.pub
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 year ago

    Valve is a Titan doing incredible work for the open source community and making money while doing so.

    Successful open source software business model at work. Way to go.

    • oce 🐆@jlai.lu
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      Successful open source software business model at work. Way to go.

      I don’t think FOSS represents a lot of how they make money, the money making is probably all closed source, so I don’t think it’s a good example. It’s more like a for-profit company also doing so good quality charity work on the side. It’s mostly good for their image and a way to tell Windows that they could go without them if they don’t collaborate.
      I fully enjoy what they have been doing as a Linux only patient gamer for the past years, but I am realistic.